dragon quest builders 2 moonbrooke food


It will reveal a chest with your feathers. Head South and talk to the Gigantes before crossing the bridge. Ignore the red Trampolines unless you wish to loot them, instead head North for the green Zoompolines. You can also just dive in. Afterwards, speak with Anessa for your next blueprint. You are expected to lose here. This dragon is Southwest from town, but you can return from the docks and head straight over/through the mountain from the tunnel. Go collect the rusted relic and then speak with the king. Hand the herbs to the king. Talk to Warwick, then the Wrecktor after the battle. You may wish to build some sturdy roofs if you aren't concerned about speed. Gain recipes. Return to town and report to Anessa. I recommend destroying your Watchtowers. Nintendo Switch PC. ... That's all you need to know about solving puzzles in Dragon Quest Builders 2. We'll repeat with another 3 Hargonauts and 3 Hunter Mechs and finally 3 last Hargonauts before reaching... A dead end. It seems like a lot to remember, but he workbench will show you how much of everything you need with numbers above the recipes so you have a list right in the crafting table. Clear the mound of snow on top of the puzzle, and wait inside for the snow to form a smiley slime outline. Return to Anessa and turn in the quest, then obtain your next quest from Anessa and make the Castle Walls Blueprint. You will need to make another Soldier's Stew, a Big Table, a Crock Pot with the Soldier's Stew, and some Crockery and place them together to make a Buffet in the Castle Kitchen. Do not use the sprint/mount button in front of enemies or you will transform back. Now, just as importantly as leaving, break every trap you have as we are taking them all home. Make it match like the other stack. +2 Healers, 4 Soldiers, Stronger Healer Multiheal. Jeremiah, like Esther, is not exactly a fighter, but he's here anyhow. You will learn the Comfy Cushion, Incense Burner, and Crystal Ball recipes. Gain recipes. You can place the table at the center of the ruined room within the Potato Patch room to maximize the number of people that can use it at once or even minimize the room size to minimize the materials needed. Now, we will work on the East side only and not touch any other side. At about 50% Health, the minions will become:Atlas will also start sending shockwaves during this phase.Wave 1: 10 enemies: 1 Dread Dragon, 2 Green Dragon, Axesaurus, and TyrantosaurusWave 2: 5 enemies, 1 Gigantes, 1 Cyclops, 3 Boss Trolls. Head East and you should see an area with many Wooden Log structures. Warwick is a knight ofMoonbrookeappearing inDragon Quest Builders 2. Once you kill enough enemies, you fall, or Malroth fall, you will be saved by a slime. We need at least 30 for later, but we will grab about 11 extra for our gear upgrades. Talk to the King once you have. Avoid building above the height of the outer walls, especially in the path From West to East where the Builder's Bell is at. Transform back into monsters and then head Northwest from the cell to talk to the objective marked Silvapithecus. But the Zap Traps, Sizz Snares, Crack Contraptions, Spike Traps, Woosh Widgets, take the lot. Report to Anessa and, to the surprise of absolutely no one, you are attacked. First will be three Trampolines. You will receive the mod rod. After the defenses are built, speak to Warwick. Once the blueprint is complete, talk to Warwick and place the Orb of Power at the objective marker. Talk to Warwick after. Step out of the cell, then speak with the marked Silvapithecus. You will deal with another long unskippable cutscene after. Moonbrooke is the second island in Dragon Quest Builders 2 and contains 10 Puzzles. All you need is time. I've tried. 5 enemies, 1 Large Gremlin, and 4 Gremlins, will appear. Your allies should remain with you as long as you do not return to town. Moonbrooke is the second island in Dragon Quest Builders 2 and contains 10 Puzzles. Furious Phase:Atlas will jump, forming shockwaves. Wait for them to land and defeat them. In the American version of the game she is tall, blond, and wears a pink and black robe, knee-high black boots, red cape and holding the Lig… Note that after this, we will gain less experience, iron, and coal due to the high HP of the Corpse Corporals, but we will gain Cord and Oil from those, with Oil being the important drop of the two. The three of you should make quick work of them. Note: You can temporarily lock yourself out of this builder puzzle if you use the hammer on the crates as they break into wood. If you feel confident, we can challenge the sleeping dragon. Puzzle #1. Talk to Esther after. Talk to Anessa again to start the final battle. Speak to him again after your last blueprint is down. When you reach the castle, you will see an enemy Gremlin. If you choose to grab some Marble, there is some to the West, mostly a bit more elevated and within the mountain. Note that Rockbombs spawn in this area. In other words, swap the bed with the Southeast pot, then the table with the pot North of that. You can jump off the castle walls (if you can get on top and glide over). Set up the spawn trap now and then make Gerome's desired War Room with 1 Map, 1 Emblematic Table, 2 Small-Scale Soldiers. Grab the chest with the shiver shards, and there's also a chest with sold gold ore above where you came in. Talk to the East-most objective marked Gremlin next and head inside. While it's cooking, go collect some castle blocks from the stack she pointed out. Next she will ask for 5 Iron Broadswords for 10 Gold. A Wrecktor appears with two Knight Abhorrent and four Vis Mager. Head north north-east for a bit, and you will find a builder's puzzle. Dragon Quest Builders 2 lists This page was last edited on 6 February 2020, at 15:38. Talk to the King upon the throne. Your allies will actually do most of the work this time so you just need the key parts. Equip Anessa, Warwick, Gerome, and Zara with your best weapons (Jeremiah likely has the best already). (You will still need to return later on so don't destroy the North side except for the Treasure Chest). Make 2 rows of Spike traps near the wall, then another 2 or 3 sets of rows with 3 blocks of gaps between each set. Craft 4 Crack Contraption and at least 6 Activators. Turn in the quest with Warwick and meet Lord Atlas. Now speak with Anessa. Head back through the doors and speak with the marked Scarewolf. I honestly believe that fight was just to show you that most (not all) monsters cannot break castle wall blocks. Transform into Powie Yowies. Back to Moonbrooke Castle. Talk to the Miner with a quest marker after, then talk to Anessa. Note that you can add to the blueprint, but don't remove anything as these blueprints build on each other. Now, you may already have enough Castle Wall blocks without using any marble, but otherwise, you will likely need around 100 more Castle Wall blocks than already placed. Shortly after the monsters attack. Ornamental Spears are common on this Island, but are the largest. As soon as you step in there, look east for a chest with coal, then south for a chest with burgers. Talk to Zara once you've made the room. Dragon Quest Builders 2 has super-strong monsters dotted about all of the islands you can sail out to explore. After a cutscene, your next battle will start. Put it all in the chest, and while they are building make some fire swords if you have the recipe. You will need 1 Enchanted Ember, 4 Gold Ingots, and 3 Oil. Talk to Malroth after. Where To Find Medicinal Leaf To Make Medicinal Herb In Dragon Quest Builders 2 After the fight, speak with the Silva, and then the Wrecktor. … Use the Orb of Heroes and aim for Atlas's eye. Talk to Warwick twice after. We can break that ice to allow the water to flow. If you need Wood, there are small sections of Forest to the South of town. Esther runs out to the fallen soldiers, and asks you bury them. Now, head West and then South to the next objective marker. The Batmandrill can buff its attack, so watch out for that. As before, your defenses are woefully inadequate, just try to kill them before they do too much damage. Now, remember the Potato Crops? You may not have any yet so feel free to loot. So, we felt the game merited a series of mini-guides, and here’s your second one. Moonbrooke is a castle in central Torland. Moonbrooke Mini Medal Puzzle 1. Avoid this. Return to town and talk to your new members, then Zara where you will learn the Pressure Plate recipe. Do not give the Farmer a weapon. Make six zap traps and place them. You will fight 5 Chasmonauts, 2 Corpse Corporal and 1 Gremlin. The first chest has a yggdrasil leaf. Make the door you need, then as quickly as you can, go repair the Builder's Bell room, and speak with Anessa when you're done. Take the West path now. You can help build once you've made the blocks or go out and farm for materials such as Rockbomb Shards and Magic Crystals. Cross the bridge and keep going north until you see a Blue Dragon. Head North up the mountain to find a Treasure Chest with a Seed of Life at the very top. Place a White flower to the West of that. When you are building, the miner will want to speak with you. However, there are three piles of snow, one has the potatoes, but the others have a chest with medicinal leaves, and a chest with a seed of life, so make sure you hit all three. After the battle, give the Ra's Mirror to the King and then talk to Haydin. You will obtain 5 Boom balls. Minion Phase: The initial minion phase is :Wave 1: 40 enemies. And now Gerome wants you to feed him Soldier's Stew, which you make by using your pot with pure water on the brick bbq, add a potato and meat, and cook. You may also want to build 7-8 more beds so that everyone has a bed if you are going to be looking for Wood anyways. You will see a small illuminated cave, Go to it for another puzzle. Talk to the Walking Corpse with an objective marker. First Wave: 1 Boss Troll, Shamans, and Skeleton Soldiers.Second Wave: 1 Cyclops, Gargoyles.Third Wave: 1 Gigantes, Knight Aberrants, Killing Machines. Dragon Quest Builders 2’s second island is known as ‘Krumbul Dun’. After he's down just go from lizard to lizard, making sure that red aura stays on your people as long as possible. You want to gather at least 1 Medicinal Leaf and 1 Frogstool; however, aside from that 1 Frogstool, do not destroy any Fungi you find as we will want to bring those with us. A Silvapithecus joins just before the fight. Head almost directly South from here. You will need 1 Wizard's Workbench, 1 Crystal Ball, 1 Comfy Cushion, and 1 Incense Burner. The game recommends placing these by the Bell Room's Door, but you can also set them at the enemy's spawn (currently at the Northeast part of the castle) and trap them inside with walls and Wooden Doors to easily kill them. You may also want some beds to deal with the fallen. Make your way South from about where the Naviglobe is across a long bridge. Also make swords for everyone else, but don't hand them out just yet. Rush him with your people, and keep them buffed until you are sent back to the cannon. The mod rod transforms the party. I recommend bringing a potato sprout as well. Take them if you wish to kill it for your Builderpedia, otherwise we will take the North path for a Stuffed Spiked Hare. Speak with Jeremiah and warp to Moonahan. Well, that's what I did anyhow. Just keep your people buffed and let them go to work. Talk to the objective marked hammerhood there and continue South. You can also find Ornamental Spears and Barricades in this area among other items. Equip the War Banner, charge it up, and summon your allies. Take it out for the Mountaincleaver sword recipe. Warp back to Moonahan, and leap off the edge by the bridge and fly south east, you will see an older lady in a battlefield. You may also want to clear out the Snow blocks to the West of the Throne room (just don't build anything there). Fortunately the headhunters have little in the way of hp. Gerome will ask for a Soldier's Stew, which requires Potato, Meat, and Water (you will pour water into the Brick Barbeque directly). Load up the chest with mats as before, grab 5 copper swords, 5 iron swords, and 5 steel swords, and warp to Moonahan. You will need about an additional 200 Marble worth of Castle type blocks in addition to other blocks such as Sizz Snares. The North chest contains the Orb of Power. If you brought some Medicine Shrub Seeds, you can farm Medicine Shrubs for Grass Fibre. Later, you can make a separate Mushroom Cookroom as the residents will usually prioritize crops over Shrooms-on-a-Stick while combined with a field. Remember to transform. Swim to the surface inside the lighthouse. For the most part, the Sizz Snares make them have a very bad day. Warp to Moonahan when ready and then glide Southeast to a tunnel in the mountains. Go to the last marked Gremlin, and it will quiz you. Say No when the Killing Machine asks if this is Krumbul-Dun, then talk to the Killing Machine again for 2 Zapphires. Next speak with the Gremlin by the storehouse. You can find additional Magic Crystals by breaking the purple crystals on the ground, but Freezing Fog enemies are basically a slowly renewing source of Magic Crystals. This time while he summons adds, while you are fighting them he will start the stomps again. Continue North, then West from the puzzle to find an objective marked Cyclops. Speak with Jeremiah, then place the orb and wait for the rest to be finished. Even steel swords are little more than a slap. That is our Comfy Killerpillar Head. Whatever you decide to do, speak with Anessa after placing the spikes she wanted, then she wants you to secure the food stores. Enter the large room to the East and swim up onto the central platform. From there, head almost directly South and near the river should be a similar body part hidden next to a tree. Your food meter doesn't empty if you are just standing still, so you can do it. Don't bother with the orbs, you cannot build the Kazapple Cannon on your island. Talk to Warwick. You can return to the Island of Awakening to eat, but this will result in many trips back until a decent food supply is established.One option is to go back to the docks and look in the water near the pier. Use the mark on the beacon, then go speak with Malroth. Recommendation is to use the Windbreaker after each bounce to guide yourself onto the next Trampoline. Waves of Killing Machines and Powie Yowies will appear after. Make two (you will need another one later). Head back to the bridge. At the bottom of the mountain-like area, there is a cave opening to the East. Behind the dragon is a builder's puzzle. After you speak with Anessa, go harvest all the traps you have been using as you will need them soon. You may wish to build walls, which will require about 21 Castle type blocks and 1 Wooden Door to protect the crops here. Speak with Haydin when you are done. Shoot him in the face, specifically his eye. Look for it hidden under a tree. Open the Treasure Chests. You can Glide back to Anessa from here. Go where Warwick pointed and climb the stairs. Head into said cave. Now go speak with Jeremiah, then Anessa. Once you are over level 26 and have at least 3 Rockbomb Shards and at least 3 Magic Crystals, you can make a Fire Blade. You should have plenty of Oil by now, but the Headhunters that attack town have a low chance of dropping Oil if you need more. You or Malroth are almost certain to fall in the next battle unless your team are all geared with fire swords or better. Go south of the castle. All it cost was... Head over Southeast to Malroth. Glide west, avoiding the tornadoes. You will end up fighting 1 Hargonaut and 2 Skeleton Soldiers once you use the Ra's Mirror on any of the three. You will likely need about another 120 Marble worth of blocks. After you complete them all, ring the bell. Well, I mean you can, but you can't fire it. There is a puzzle up here. Look for the blue light to tell you are placing the items in the correct locations. Go build it and speak to Warwick. Approach the objective marker to find a Seaslime. You can gain more Oil and Gold from the same enemies as before if you somehow used all the Gold Ingots. Craft 3 Iron Broadswords, breaking down metal armor and farming the attacking spawns for Iron. Return to town. All you need to do is pick up the flowers by the stairs and place them on the snow blocks, then take the stones and put them on the dirt blocks. Head South after towards the orange Grimlin, then West around the poison pool At the Southwest corner of the poison pool, you can transform and start soaking up poison. Before returning to town, head North to a blue Bewarewolf with a sub-quest. Climb the mountain into the forest and find a small valley right before the ocean. If you prepared, the enemies after the first wave should basically die automatically (your residents will fight). Talk to Warwick for your next battle. Make sure you have an easy way to reach the Gates from the Orb of Heroes as you will be returning to the Orb of Heroes quite often. Feed your Gerome the Soldier's Stew once made. 1 Troll, 2 Large Hargonauts, Skeleton Soldiers, and HeadhuntersWave 2: 40 enemies: 1 Large Batmandril, 2 Large Scarewolf, Silvapithecus, and Powie YowiesWave 3: 40 enemies: 1 Large Cosmic Chimaera, 2 Large Gargoyles, Hocus Chimaeras, Hawk MenWave 4: 40 enemies: 1 Archdemon, 2 Knight Aberrants, Killing Machines, Sorcerers. Talk to Anessa and then Malroth after. After grabbing your medal, go back to that cyclops, and head south west to find another. 4x Headhunter, 4x Skeleton Soldier, 1x Big Headhunter, 2x Powie Yowie, 1x Big Powie Yowie, 4x Spiked Hare, 1x Big Spiked Hare, 4x Silvapithecus, 2x Scarewolf, 1x Big Scarewolf, 6x Scarewolf, 4x Powie Yowie, 2x Big Scarewolf, 2x Big Powie Yowie, The Hair Force commander, was he a powie yowie? Just a matter of what you feel like farming. The builder puzzle will be mirrored, you need to take the South room and flip it clockwise 180 degrees. Except Malroth, give him the Battleaxe if you learned it. Talk to the NPC, Warwick, that shows up after a brief cutscene. Chat with the Hammerhood, then head north east. Alternatively, if you head North, then East, you can see a mountain with many trees. The activators are so you can trigger them, not the enemy. Leave them with iron for now. Report to Anessa, and a swarm of headhunters will spontaneously attack. ... you don't have as much need for the little farm and have either built up a sufficient reserve of food or have started collecting things like meat from the Bunicorns to use instead. Moonbrooke is one of the main islands you have to go to in Dragon Quest Builders 2. You will do more good here buffing your allies as a priority and attacking only if your allies are fully buffed. Regardless of how you gather the 30 Magic Crystals, return to the castle when you are done and talk to Zara. Once they get to the Woosh Widgets, your people should crush them in seconds. First wave are Sorcerers, these can launch fireballs in arcs and will spawn just outside the inner wall.Second wave are 1 Large Headhunter and some Headhunters. Continue East to the river, head North, cross the bridge East when able, then South when past the mountain. Ornamental Armor are in-between the other two in size. Now become Powie Yowie again, and trigger the naviglobe. Go grab the blocks you need and fix up the room. You should have a Gigantes's Club for Malroth by now. Bounce on the set in front of the green lights till you are up in the next level. Make sure you are ready. We have several areas we could explore, two areas have no NPCs right now, but would have NPCs blocking areas later. In the section with the Sconce, and the Wooden Grating, if you dig in the Northeast section, you can find a stairway to a Treasure Chest with 8 Zapphires and a Wizard's Workbench. While these will be repaired at the end of the battle, not having these traps can make the battle more difficult. You are immediately attacked by 47 monsters, which you just need to survive. Soon as it does, the medal is yours. Set down the blueprint, stock a chest with materials, and let the people build it. For Dragon Quest Builders 2 on the PlayStation 4, a GameFAQs Q&A question titled "Is there any coal on Moonbrooke? As such, Medicinal Herbs are the best items to find to heal. Talk to Warwick, place the Orb of Magic, talk to Warwick, and watch us power it up. Use the Zoompolines here to enter the room above and approach the chests. This is done with little warning except a brief head movement.It can walk towards you as well, so be aware of this. Once again, bounce on the green springs until you are at an even higher level, with treasure chests. You want to repair the outermost portion of the wall so that there are no gaps and the wall should be at least 6 tiles high (feel free to have a door so that you can go back and forth as needed. You are instantly attacked, losing two more soldiers. I mean kazapple cannon. Dragon Quest Builders 2 is a game that is supposed to be so much bigger than the first. Blue Soldiers can use Spinning Slice (Your standard charged attack)Red Soldiers (Royal Guards) can use Kabuff to boost defenses. Anyhow use your mirror to expose the traitor. When finished, speak with Warwick. Transform into a Powie Yowie and head Southwest to find a Builder Puzzle. You should also now be capable of killing the other dragon. Steel takes a long time, since you have to make iron, then steel, one at a time. You will receive a Yggdrasil Dew, which heals 70-80 HP to nearby allies. From here, you can head to the North tip of the mountain and glide North where you can find a dragon and a Builder Puzzle slightly Northwest of the dragon. Gerome and Anessa should have new quests for you. If you need Wood, you can find some to the North and South of town (South are forests). Now, before we progress the quest, we will do some side tasks. After you get your six, run back into the throne room. Meet Jeremiah. Let us discuss how to solve each one of them, in a precise and accurate manner. Plant the Wheat. You can easily find it by looking for your Residents. Sister Esther wants a chapel. You will be asked questions to answer. Jeremiah asks for firework cannons. Gerome wants you to make a real throne room. Enemies will still attack, but your people will absolutely destroy them at this point. 1 Prelude 2 Overview 3 Hidden item 4 Monsters 5 Nearby monsters 6 Dragon Quest Builders 2 7 Other languages The prelude of Dragon Quest II witnesses the attack on Moonbrooke by an assaulting army of monsters. Set your Frogstool aside and then approach. Make sure you have your Mod Rod ready before you leave. If you return to where Warwick scouted the enemy troops, you can fly Southeast to about where you can see a ship. We will ignore it for now as we can make the fight easier with improved equipment. He's clearly feeling left out, so agree to fight. The church has quite a few items we could obtain for later, including a Portrait of the Princess to the West of the Coffin and a Treasure Chest with 2 Zapphires. While Gerome wants 2 in certain spots, you may wish to move them as otherwise your allies will go in front of the traps (they may do so anyways once they start engaging the enemy). You will make a Bell Room blueprint. Moonbrooke Mini Medal Locations & Solutions. Head east into the swamp, and cross the bridge. The later is easier and potentially faster. Then he gets very angry and starts stomping shockwaves at you. From here, we will return for now instead of grabbing the next two Puzzles. South and East paths will both take you to a Mimic enemy. Move the East-most candle from the East-most Goddess Statue (facing South) to the West-most Goddess statue (facing North) on the raised section. Speak with Warwick, then Zara. Head East after a brief cutscene to talk to Esther. Speak with Jeremiah. A Brick Barbecue, a Chest, and a Well. This means you need 9 Steel Ingots at minimum or 18 Iron Ingots and 9 Coal, which also translates to 12 Iron ore and 13 Coal. If it raises the sword above the center, it will likely fire a beam that explodes shortly after. With unlimited materials, it becomes a trivial matter to protect your base until very late in the story. Go ahead and cook at least 1 Potato into a Jacket Potato for a later quest. You may need to clear out some of the built up snow around the puzzle.